Galaxy Divided
A downloadable game
Controls-
WASD for movement
Space to jump
Left click for gun fire
Right click for missiles
E to interact/buy items
esc for pause
Designers-
Rodrigo Perez-Garcia
-Design Lead
-System Design:
- Item Design
- Bounties Design
- Character Design
- UI/UX Design
- Game Progression/Difficulty Design
-Sound Engineer
Anthony Alvarado
-Story design
-Boss, Miniboss, and enemy design
-Bounty Designs
Blue -----
-All Level Design
-Story Design & Worldbuilding
Nikolas Cantero
-UI/UX Design
-Boss, Miniboss, and enemy design
-Bounty Designs
Eric Phan
-Bounty Designs
-Bounty Hunter character ideation
-Level Beautification
-Level Worldbuilding
Programmers-
Lorenzo Fernandez
- Basic movement prototyping
-Advanced movement (Sliding + Sprinting)
-Shop System
-Item scriptable objects
-Waypoint Functionality (Visuals by Zach Thanstrom)
-General Composition (Collecting other's scripts and connecting functionality)
-Refactoring code
-Bug Fixing
Heather Neumann
-Weapon Scripting (Gun and Missiles)
-Initial Item Modifications
-Minor Big Fixing
Zachary Thanstrom
-Enemy Drone AI
-Explosive Barrels
-Cutscene manager
Artists-
Samuel Soltan
-Enemy Design, texturing, rigging, and animating
Zachary Thanstrom
-Character animation, rigging, ship modeling, cutscene animation, General VFX
Eric Phan
-Modeler and texturer
Antonio Andraus
-3D Prop Modeling
Status | Released |
Author | batmanlm_8 |
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