A downloadable game

Controls-

WASD for movement

Space to jump

Left click for gun fire

Right click for missiles

E to interact/buy items

esc for pause

Designers-

Rodrigo Perez-Garcia

-Design Lead

-System Design:

  • Item Design
  • Bounties Design
  • Character Design
  • UI/UX Design
  • Game Progression/Difficulty Design

-Sound Engineer

Anthony Alvarado

-Story design

-Boss, Miniboss, and enemy design

-Bounty Designs

Blue -----

-All Level Design

-Story Design & Worldbuilding

Nikolas Cantero

-UI/UX Design

-Boss, Miniboss, and enemy design

-Bounty Designs

Eric Phan

-Bounty Designs

-Bounty Hunter character ideation

-Level Beautification

-Level Worldbuilding

Programmers-

Lorenzo Fernandez 

- Basic movement prototyping

-Advanced movement (Sliding + Sprinting)

-Shop System

-Item scriptable objects

-Waypoint Functionality (Visuals by Zach Thanstrom)

-General Composition  (Collecting other's scripts and connecting functionality)

-Refactoring code

-Bug Fixing

Heather Neumann

-Weapon Scripting (Gun and Missiles)

-Initial Item Modifications

-Minor Big Fixing

Zachary Thanstrom

-Enemy Drone AI

-Explosive Barrels

-Cutscene manager


Artists-

Samuel Soltan

-Enemy Design, texturing, rigging, and animating 

Zachary Thanstrom

-Character animation, rigging, ship modeling, cutscene animation, General VFX

Eric Phan

-Modeler and texturer

Antonio Andraus

-3D Prop Modeling



Download

Download
Galaxy_Divided.zip 451 MB

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